Hey guys, found this thread yay, got the app compiled and running, but have ran into an issue that no one so far has mentioned.
First my system:
OSX 10.6.6
xcode 3.2.5
MacPorts 1.9.2
qt4-mac-devel 4.7.0-beta2_2
libpng 1.2.44_0
jpeg 8b_0
boost 1.45.0_2
cmake 2.8.3_1
tiff 3.9.4_0
(and other port packages that were installed as dependencies)
I git cloned the latest version:
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git clone git://scantailor.git.sourceforge.net/gitroot/scantailor/scantailor
Entered the dir and ran cmake:
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CMAKE_LIBRARY_PATH=/opt/local/lib CMAKE_INCLUDE_PATH=/opt/local/include cmake -DQT_QMAKE_EXECUTABLE=/opt/local/libexec/qt4-mac-devel/bin/qmake .
ran make, and then finally make install.
I fired up the app (It reported as version 1.0Beta7). Started a new project, traversed to the directory of my jpg files and clicked "ok". The program went through all of the files but instead of them turning from red to green, they all stayed at red and I got a warning that some of my images were messed up. Note that I had previously used those same images in the windows version of Scan Taylor without issue and I'm able to view them through OSX's preview app so I know they're legit. I'm assuming the jpeg lib somehow wasn't linked to, or some compile flag wasn't set, but cmake and make in osx look much different than what I'm familiar with in linux.
Any idea what is going on here? I've attached both the cmake and make output, but nothing looks like it errored out. I also had previously had MacPorts installed with tons of packages, and thinking they might be at fault, I uninstalled everything including the version of MacPorts I had installed and started fresh, but to no avail.